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Relative Ship Controls#33

When designing a ship that isn’t just a ball or a brick, it’d be nice if we could change the controls to be relative to the ship instead of always relative to the camera when piloting a ship… that way I’m not just fighting the controls when trying to use an uparmored/upgunned prow.
This would likely need to be a per-ship setting, as you don’t need a Command Core to pilot a ship and rocket adapters don’t have a clear orientation.

2 years ago