
Currently we have biomes like nebula …
what if multiple biomes form a sector and a sector has a chance for 1 out of 3 new very rare resource types to spawn
the other 2 dont spawn in this system at all (very late game resources)
so in late game people would need to think about long distance resource transport which would add a late game mechanic to the game
allows trade for multiplayer to be usefull
since player a could be in sector a and player b in sector be both have 1 out of the 3 rare resources so they could trade with each other
with the new resouces can come new upgrades ships or techs that can be unlocked and created